A while back, I wrote a post on [Workplace Motivation and Game Mechanics->], where I speculated on the efficacy of using game systems, like achievements, awarding points, high score lists, etc., to help motivate people in the workplace.
Last week at the DICE Summit, Carnegie-Mellon Assistant Professor of Education and Technology Jesse Schell gave a terrific talk where he takes some similar ideas and goes wild with them, applying them to teaching, marketing, government incentives, and more. Really interesting, thought-provoking stuff, and well worth a viewing if you’re remotely interested in any of these areas: